![]() update ported the mod to Terraria 1.3.2 and added a single weapon. V0.1.0.3: Changed Speed stat to display effective speed (combination of various parameters, not just animation time), added life regeneration WitrynaMod Browser Autorelease built on tModLoader v0.11.8.5 Assets 3 21 big-man21. V0.1.0.6: Preemptive update to future changes in tml V0.1.1: Comparison only shows up when holding "Auto Select" key (usually ) (See the config for details) tModLoader is an application programming interface (API) for the popular sandbox game Terraria. V0.1.1.2: Fixed comparison not showing for items of the same type but different prefix V0.1.3: Added "Don’t Show Hint Tooltip" toggle in the config V0.1.3.1: Added German localization, thanks Psychotrickser! V0.1.3.2: Added simplified Chinese localization, thanks Cyril! If you want to add support for different languages, you are welcome to contribute localizations here: GitHub Hopefully, in a future update I will manage to implement such a thing. This does not work for most stats that accessories or armors give (consume ammo%, damage%, buff immunities etc.) as there is no tangible way to fetch this information. I did not test this with many other mods or different languages. If you experience issues with stats not being displayed, let me know. ![]() If you hover over armors or wings, and the selected item is not the same archetype, it will compare with your currently equipped gear instead. SlimeRainBar (false) show progress bar during a slime rain (experimental feature).Compare Item Stats is a clientside mod that allows you to view differences between the currently selected item and the one you are hovering over in the tooltip. HealthBarFXChipNumbers (false) display damage dealt on the bar. ![]() HealthBarFXChipSpeed (0.5) speed that chip damage visual drains. HealthBarFXChipWaitTime (60) length of time before draining the chip bar. HealthBarFXChip (true) show the amount of damage dealt over a period of time as a separate bar. You can still find them if you select this box. Some items are not possible to include in the game. Mods usable on 1.3-legacy are found elsewhere. Please note that the mods listed here are only usable on the default tModLoader branch. HealthBarFXShakeIntensity (2) how much to shake the bar by. View and download tModLoader Mods from the Steam Workshop. HealthBarFXShakeHorizontal (0.5) allow shaking horizontally, which may look messy. Based on the Boss Health Bars mod, but with my own twist on it because why not. Barack Obama Ross' one has more customisation, whereas this one is more silly effects. ![]() HealthBarFXShake (false) enable shaking when a boss takes damage. 1 Yet Another Boss Health Bar v1.3.2, for tModLoader v0.10.1.4 (This is not Boss Health Bars) What's the difference between this and Boss Health Bars Preference mostly. HealthBarUIFadeHover (0.5) transparency of health bars when moused over. ![]() HealthBarUIFadeTime (30) number of frames to fade in/out. HealthBarUIScreenLength (0.5) width of the health bar relative to the screen size. Tmodloader for terraria 1.3.2 how to Tmodloader for terraria 1.3.2 mod Tmodloader for terraria 1.3.2 update There are numerous forums devoted to the discussion of those modifications (as well as those exist for the official updates), so you can learn of advantages and problems of mods you’re interested in easily. HealthBarUIMaxStackSize (0.15) amount of the screen that is allowed to be taken by boss health bars. HealthBarUIDefaultAlpha (1.0) default transparency of drawn bars from 0 (fully transparent) to 1 (opaque). HealthBarUIStackOffset (6) pixel distance between each bar when multiple bosses are present. HealthBarUIScreenOffset (16) pixel distance from the bottom of the screen to draw from. HealthBarDrawDistance (5000) maximum distance away from a boss health bars will be drawn for. SmallHealthBars (false) force all health bars to use the small frame. ShowBossHealthBars (true) enable health bars. ![]()
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